WUSHU KUNG FU TOURNAMENT RULES


Chapter I: General Rules

Article 1 Competition Format shall be decided by the competition regulations and shall have :

1) Individual event
2) Individual all-round event
3) Team event
 

Article 2 Competition events :

1) Changquan (long-range boxing)
2) Nanquan (southern style boxing)
3) Traditional
4) Traditional Long Weapons
5) Traditional Short Weapons
6) Yang Taijiquan
7) Chen Taijiquan
8) Other Taijiquan
9) Other Internal
10) Broadsword play
11) Swordplay
12) Spearplay
13) Cudgelplay
14) Other Weapons (flexible weapons or any other modern weapon form not eligible for any other category)
15) Open Wushu
16) Group Set

Article 3 Placings

1) Individual event :
The person with the highest score in an event shall be placed first; the person with the second highest score shall be placed second; and so on and so forth.

2) Individual all-round event :
The placing shall be decided according to the total points won in the three events (boxing, short apparatus and long apparatus).
The person with the highest score in an event shall be placed first; the person with the second highest score shall be placed second; and so on and so forth.

3) Tie: In case two or more contestants or teams have the same scores and if otherwise not stated in the regulations, the following methods shall be adopted :

    a) If contestants have the same scores in one of the following events, the one with the highest total score in other individual events shall be placed first; and if the tie still remains, they shall be awarded the same place in the event.
    b) If contestants have the same scores in the individual all-round event, the one who holds more titles in individual events shall be placed first; and if the tie still remains, the second best performances of the contestants tying shall decide the tie; then, if necessary, the third best and so on.
    c) If teams have the same points, the one who has more champions shall be placed first; and if the tie still remains, the one who has more runners-up shall be counted and son on and so forth.

Article 4 Costumes, entrance, exit, commencing and finish move, routine, timekeeping, music, protocol

1. All judges shall wear the same uniforms and emblems

2. Throughout the competition, the contestants shall wear sports uniforms and being bare backed is not permitted.

3. Upon hearing his/her name called, the contestant shall come to greet the head judge with "fist holding" salute at the designated position, then march into the arena.
After the referee nods approval, the contestant shall walk to the starting position and start his/her performance.
Once any part of the contestant's body begins to move, the performance is considered to have started and the time starts to count.
After the performance, the contestant shall wait for the results at a place outside the competition area. When the final score is given by the referee, the contestant shall stand at attention at the designated position to salute the referee with his eyes.

4. Fist-holding salute: Stand at attention, press the left palm against the right fist at the chest level about 20-30 cm away from the chest.

5. When the finishing move is done, the contestant shall keep feet close together (watch is stopped), and then turn to the referee.
The contestant shall not be permitted to turn to the referee while doing the finishing move.

6. The commencing move and the finishing move shall be done at the same side of the arena and towards the same direction. In case of different commencing or finishing move, the contestant shall inform referee in advance.

7. The stop watches of the panel are dominant in timekeeping and two watches shall be used in each panel.
The time in one of the watches that has reached the required time shall be counted as the competition time.
Deductions in scoring shall be made when the actual time is inadequate and the time in the stopwatch that is closer to the required shall be counted as the competition time.

8. Music is not allowed in any competition or demonstration events with the exception of team events.

Chapter II : Scoring

Article 1 Scoring for competition and demonstration events

In all events, the perfect score shall be 10 points.
The specific criteria of evaluation and deduction are as follows:

1) The scoring criteria for Changquan (long-range boxing), sword, broadsword, spear and cudgel

    a) The quality of movements accounts for six points.
    One tenth of a point shall be deducted whenever a slight unconformity with the technical specifications occurs in any hand form, stance, hand technique, footwork, leg technique, jumping, balance and apparatus technique.
    An apparent unconformity shall cost 0.2 point and a serious one 0.3 point.
    The number of the appearances of sword-finger is counted only in fixed postures (drunkard swordplay also needs sword-finger).
    Deduction of points is made only once in a total, but it shall not be more than 0.3 points.
    If several errors occur in a single movement, the deduction shall not be more than 0.3 points.

    b) If the contestant lets the sharp edge of the sword or broadsword touch the hand, arm, body or leg when holding and waving the apparatus, he or she shall be penalized as if committing an unconformity with the specifications.
    If the contestant mixes the use of sword with that of the broadsword, he or she shall be penalized for the unclear use of apparatus.
     
    c) Power and coordination account for two points.
    Full points (two points) are given to the contestant who performs with full power smoothly and accurately and with clear-cut, coordinated hand, eye and body movements (apparatus and body should also be coordinated).

    d) For a slight unconformity with the specifications, 0.1-0.5 point shall be deducted; for an apparent unconformity, 0.6-1.0 point, and for a serious one, 1.1-2.0 points.
     
    e) Spirit, rhythm, style, structure and choreography account for two points.
    Full points (two points) are given to the contestant who performs in high spirits, in good rhythm, with distinctive structure, and well-balanced choreography.
     

      i) One-tenth to five-tenths of a point shall be deducted for a slight unconformity with the requirements, 0.6-1.0 point for an apparent one and 1.1-2.0 points for a serious one.

2) The scoring criteria for Taijiquan

    a) The quality of movements account for six points.
    One-tenth of a point shall be deducted when a slight unconformity with the technical specifications occurs in any hand form, hand technique, footwork, or leg technique.

    b) Two-tenths of a point shall be deducted for an apparent unconformity, and 0.3 point for a serious one.
    The deduction should not be more than 0.3 point if several errors occur in a single movement.

    c) Power and coordination account for two points.

      i) Full points (two points) are given to the contestant who applies power smoothly, steadily, accurately and continuously, and performs up to the requirements for handforms, eyework, body movements and footwork.
      ii) One tenth to five-tenths of a point shall be deducted for a slight unconformity with the technical requirements, 0.6-1.0 point for an apparent one, and 1.0-2.0 points for a serious one.
     
    d) Spirit, pace, style, content, structure, and choreography account for two points.
    Full points (two points) are given to the contestant who performs in high spirits with the mind fully concentrated, natural facial expression, proper pace, rich content, well-knit structure and well-balanced choreography.
      i) One-tenth to five-tenths of a point shall be deducted for a slight unconformity with the technical requirements, 0.6-1.0 point for an apparent one and 1.1-2.0 points for a serious one.

3) Scoring criteria for Nanquan (southern style boxing)

    a) The quality of movement accounts for six points.
      i) One tenth of a point shall be deducted when a slight unconformity with the technical specifications occurs in hand form, stance, hand technique, footwork, leg technique, jumping or balance.
      Two-tenths of a point shall be deducted for an apparent unconformity, and 0.3 point for a serious one.
      The deduction should not be more than 0.3 point if several fouls occur in a single movement.

    b) Power and coordination account for two points.
    Full points (two points) are given to the contestant who performs with full power smoothly and accurately with clear-cut, well-coordinated hand, eye, and body movements.

      i) One-tenth to five-tenths of a point shall be deducted for a slight unconformity with the requirements, 0.6-1.0 point for an apparent one and 1.1-2.0 points for a serious one.

    c) Spirit, pace, style, content, structure, and choreography account for two points. Full points (two points) are given to the contestant who performs in high spirits with the mind fully concentrated, natural facial expression, proper pace, rich content, well-knit structure and well-balanced choreography.

4) Scoring criteria for other individual events

    a) Correctness and clearness account for four points.
    b) Smoothness and coordination account for three points.
    c) Distinctiveness and rich content account for two points.
    d) Concentration and rhythm account for one point.

5) Scoring criteria for set sparring

    a) Accuracy and reasonable offense and defense account for four points.
    b) Proficiency and good cooperation account for three points.
    c) Rich content and well-knit structure account for two points.
    d) Lifelike combat and distinctiveness account for one point.

6) Scoring criteria for team events

    a) Quality : correct, clear-cut and skillful movements, mind concentration and proficiency account for four points.
    b) Content : rich content, distinctive Wushu characteristics with basic technique concerned account for three points.
    c) Cooperation : Trimness and harmony account for two points.
    d) Structure and choreography : proper structure and harmonious choreography with intended design account for one point.

7) Deduction criteria for other errors

    a) Unfinished routine : No score shall be given to the contestant who does not finish his routine or leaves the arena halfway through.
    b) Forgetting : 0.1-0.3 point shall be deducted for forgetfulness according to its degree during competition.
    c) Movement affected by apparatus and costumes : One-tenth to two-tenths of a points shall be deducted whenever:
    d) Any part of the body is entangled by the broadsword fringe or the tassels of the sword, or by any soft apparatus which affects the movements;
    i) Tassels, decorations or costumes fall to the floor;
    ii) Costumes are unbuttoned;
    iii) The apparatus touches the ground or the body as a result or carelessness;
    iv) The handle of the apparatus breaks apart.

8) Apparatus deformed, broken or falls down :
One tenth to three-tenths of a point shall be deducted if, during the competition, the apparatus is deformed; 0.4 point shall be deducted whenever the apparatus falls down; and 0.3 point shall be deducted if the top of an apparatus is broken but still holds on. In the latter case, to avoid injury, the referee may stop the contestant and let him continue his performance only after the broken part has been taken away.

9) Outside the arena :
One-tenth to two-tenths of a point shall be deducted if any part of the body touches the ground outside the area and 0.2 point shall be deducted if the entire body is outside.

10) Losing balance :
One-tenth to two-tenths of a point shall be deducted if an extra supporting movement is added, and 0.3 points shall be deducted if consecutive extra supporting movements occur in one technique.
For a fall 0.3 point shall be deducted. (The above-mentioned six deductions are made by judges).

11) Commencing and closing movements :
One tenth of a point shall be deducted for any unconformity with the technical specifications in commencing and closing movements.
One-tenth to three-tenths of a point shall be deducted for stalling for time in the commencing or closing movement.

12) Re-performing :

a) When permitted by the referee, the contestant can re-perform without suffering a penalty if he has been interrupted by uncontrollable circumstances;
b) The contestant who stops performing due to forgetfulness, faults or broken apparatus may be permitted to re-perform, but one point shall be deducted.

13) When a contestant is unable to go on performing because of injuries during competition, the referee has the right to stop him.
If he recovers after simple treatment, he may be allowed to do his performance as the last starter in his group. In this case, one point shall be deducted.
The contestant who is unable to re-perform at the required time shall be treated as a withdrawer.

14) Short of or over required time :
One-tenth of a point shall be deducted for a performance that is 0.1-2.0 seconds short or over the required time, and 0.2 point for a performance that is 2.1-4.0 seconds short of the required time, and so forth.
In case of Taijiquan, one-tenth of a point shall be deducted for a performance that is 5 seconds short of or over the required time, and so forth.
(The above-mentioned three deductions are made by the referee).

Article 2 Scoring Methods

1. Scores :
The scores for contestants are the points given by judges according to their actual performances and after the deductions made according to the criteria for the events concerned.

2. Actual scores :
the actual scores of contestants are the average points taken from the three middle ones out of the five scores given by the five judges, with the highest and lowest scores left out.

3. Final scores :
The final scores are the points given by the referee after making deductions according to items 7-9 of "the deduction criteria for other errors" (Chapter II, Article 1, Number 7).

Article 3 Other Provisions

1. The time limit for Taijiquan routine shall be five to six minutes while the time limit for all other competition events shall not be less than one minute twenty seconds. (No time limit for a demonstration event).

2. Arena :
Competition shall take place on a 14 m x 8 m carpet marked with lines of 5 cm in width.
The center of the two long sidelines shall be marked as the central line.

3. Forfeiture :
If a contestant fails to compete or perform at the scheduled time, he or she shall be disqualified.

Chapter III : Collegiate Team Provisions

Article I Competitor Eligibility

1) Must be a student, faculty/staff, or alumni of a University or College.
    a) Any alumni may compete for individual competition regardless of his/her time out of school.
    b) Only recent graduates (alumni of less than one year) may participate in the team competition and All Around Championships.

2) Members of a team are also eligible for the individual awards.

Article II Team Qualifiers :

1. 6 person teams, determined before the beginning of the tournament.
Teams with less than six people will be accepted. All teams MUST be Pre Registered.

2. At least one female per team. Failure to comply with this will constitute a foul and result in a four (4) point penalty to the final team score.

3. ALL team members must be currently enrolled students, faculty/staff, or recent graduate (within 1 year) at the SAME University or College.

4. Teams MUST compete in group set division.

Article III Team Scoring :

1) Team with highest team sum will be the winning team. Individual and Team competition will be combined.
Scores for all competitors will be given as in any normal competition.

2) There will be no ties awarded. Once the competition in that division is complete, there will be two separate set of results listed on the scoring sheet:

3) First through fourth of ALL competitors (for use in the individual competition)

4) First through fourth of ONLY competitors competing in team competition.

5) For both sets of scores, points will be awarded as follows:

    a) First Place - 4 points
    b) Second Place - 3 points
    c) Third Place - 2 points
    d) Fourth Place - 1 point
    e) 5th and Below - 0 points
6) Best two places for each competitor will be chosen and summed.

7) Sum of all six competitor's places will be summed [12 places total].

8) Group Set place will be DOUBLED and added to team sum.

Article IV Rules for Group Set Competition :

1) Only open to valid collegiate teams.

2) All participants must be from the same team.

3) Minimum of 4 team members must perform set.

4) Minimum time limit: One minute.

5) Can not be a set that any team members competed with in individual competition.

6) Points awarded for placing: Because the score for group set counts for double in the team competition, points for this division are awarded as follows:

    a) First Place - 8 points
    b) Second Place - 6 points
    c) Third Place - 4 points
    d) Fourth and Below - 2 points

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