LEAPER In Leaper you must move Leaper the frog from the bottom of the screen to one of the openings at the top. You must avoid the vehicles driving back and forth on the road and then hop on the logs and turtles to get across the river. Start the game by typing VLEAPER and pressing the enter key. The opening screen will appear. Once you've read the information displayed, press any key to bring up the title screen. When at the title screen: Enter - Starts the game. C - Allows you to switch to a frog of a different color. You can select from 16 different color combinations. 16 differently colored frogs will be displayed, each with a letter underneath it. The letter under the frog currently being used will be underlined. Press the letter of the frog you wish to change to. If you don't wish to change Leaper's color, press the Escape key. H - Brings up a help screen giving a brief summary of the instructions. J - Switches to joystick control. (Make sure your joystick is centered before pressing J.) K - Switches to keyboard control. S - Displays the ten highest scores. Ctrl-Esc - Quits the game and exits to DOS. When playing use the arrow keys or the joystick to move Leaper. At the start the game is set up to use the arrow keys. To switch to the joystick, press J while the title screen is being displayed. The message about "Press J for joystick control" should change to "Press K for keyboard control." If it doesn't, then the program is having problems detecting or reading your joystick. Pressing P will pause the game until you hit a key. Pressing the Q key toggles the sounds on and off. A notes symbol in the upper left corner of the screen indicates that sounds are on. If you wish to quit before your last frog is gone, press the Escape key. You must move the frog into one of the six empty spaces at the top of the screen. Leaper will die if he is hit by a vehicle, falls in the water, gets too close to the snake, moves too close to the alligator's mouth while it is open, or tries to go off the left or right side of the screen. He will also be killed if he is moved into a space at the top that has already been filled. At the bottom of the screen is a line showing much time Leaper has left to make it across. A warning beep will sound when the time reaches the red portion of the line. When all the spaces at the top have been filled, you will go on to the next level. Upon completing all the screens, you will start back at the first screen with a shorter time limit. A new Leaper is awarded every 20,000 points. Scoring is based on how far Leaper has traveled and how quickly he made it across. You will receive a bonus upon filling all the spaces. More points are awarded if you didn't lose any frogs on the current screen. Occasionally a second frog may appear, sitting on a log. Extra points are awarded if Leaper hops on this frog and then makes it safely across. If you enjoy playing this game, your contribution would be appreciated. (15 dollars is suggested.) Even if you don't make a contribution, you are encouraged to copy and share this program on the following conditions: the program is not modified and no fee besides the cost of a disk is charged. Send your registration to: Lee Chapel 2349 Wiggins Ave. Springfield, IL 62704 LEGACY OF THE NECROMANCER Over 150 years have passed since the Necromancer's downfall and death in the Great War and times have been relatively peaceful since then. Your visit to the Adventurers' Museum seems harmless enough, but the trip to the Palace of the Necromancer that follows causes you to become aware that a force for great evil is arising. In the end you must journey to the Black Lands of Bakarok and destroy the evil force. What you find and do in the Dark Tower will ultimately determine whether or not the Necromancer's final legacy is to be a world filled with darkness and despair. Legacy of the Necromancer consists of three different text adventure games. The three games share a common thread, yet each game is a complete and separate story unto itself, thus allowing you to play the games in whatever order you choose. Each game has a vocabulary of over 400 words and understands sentences as complex as TAKE ALL BUT THE IVORY DAGGER AND THE RUBY OUT OF THE EXHIBIT CASE. Part I: The Adventurers' Museum - The Adventurers' Museum has been robbed by a wily demon, who has hidden his stolen loot away in a nearby cave, setting up traps and obstacles for the unwary person attempting to regain the treasures. While passing by the museum you are asked by the museum's curator to find the stolen treasures and return them to the museum. Part II: The Palace of the Necromancer - In search of treasure you follow a magic map to the Necromancer's former stronghold in the north, a great palace built into the side of a mountain. Within the palace you must dodge wandering orcs, learn to turn lead into gold, and figure out the ways past various obstacles while searching for treasure and discovering the palace's secrets. Part III: The Dark Tower - Your explorations have revealed that the world is in serious peril from an ancient evil. Vandar the wizard has given you the dubious task of seeking out and destroying that evil. Your failure could mean the end of all that is good in the world. You must wander the Black Lands of Bakarok and explore the Dark Tower, searching for things to aid you in the destruction of this evil force while eluding and outwitting orcs, demons, and other former servants of the Necromancer. Part I is shareware and may be purchased for $15.00. Individually, Parts II and III cost $19.95 each. A combination package of all three games may be purchased for $45.00. ARCADE GAMES Leaper - Can you move Leaper the frog across the highway and river without getting him killed? Leaper must dodge cars and trucks, elude snakes, and avoid falling off logs and turtles. 4 color CGA and 256 color VGA versions available. $15.00 for either version. Be sure to specify which version you want: CGA or VGA. Prospector - Search a gold mine for nuggets of gold while eluding the strange creatures -- snarfs, giant rats, bats, grofs, and a big-eyed fellow named Igor -- that live in the earth's depths. Climb up and down ladders, jump on and off elevators, ride conveyor belts and floating platforms while seeking riches. 150 different screens. A practice game feature is included in which you can select the screen you wish to start on, the number of prospectors to start with, and the creatures' speed and intelligence. Requires EGA or better; uses 16 color EGA graphics, 640 x 350 pixel resolution. (A 10 screen demo version of this program can be found on Compuserve.) $25.00. All programs available on disk for IBM and compatible machines. DOS 2.1 or above required for all games. Be sure to specify either 3-1/2" or 5-1/4" diskette. To order, write to: Lee Chapel 2349 Wiggins Ave. Springfield, IL 62704 ORDER FORM Name: ____________________________________________________________ Address: _________________________________________________________ _________________________________________________________ City: ___________________________ State: ______ Zip: _____________ Title Cost Quantity Total Cost ----- ------ -------- ---------- The Adventurers' Museum $15.00 ________ ________ The Palace of the Necromancer $19.95 ________ ________ The Dark Tower $19.95 ________ ________ Legacy of the Necromancer (all 3 of the above games) $45.00 ________ ________ Leaper (CGA version) $15.00 ________ ________ Leaper (VGA version) $15.00 ________ ________ Prospector $25.00 ________ ________ Total Order ________ Diskette size: ___ 3-1/2" ___ 5-1/4" Mail order to: Lee Chapel 2349 Wiggins Ave. Springfield, IL 62704